Stories That Bring Learning to Life

Master Plaster and the Gizmo Gurus at the Ever-Wandering Circus

The NosesNobody Knows

Story Snapshot

Book cover for The Noses Nobody Knows

Main Characters

Master Plaster
Master Plaster
Mr. Chuckles
Mr. Chuckles
Asia Fantasia
Asia Fantasia
Ribby Rib
Ribby Rib

Guest Character

Owie the Clown
Owie the Clown

Setting

A red and gold big top circus tent

The Ever-Wandering Circus, where dazzling acts, laughter, and surprises fill the big top every day.

Synopsis

A magical magnifying glass representing the story synopsis

When hungry aliens begin stealing clown noses, Master Plaster and the Gizmo Gurus combine magic, teamwork, and a homemade catapult to send them a Nose-maker and save the circus.

The Nosemaker

The magical red Nosemaker box

Included in the kit for this story, The Nosemaker is a real-life magic trick that produces colorful clown noses from nested boxes using Master Plaster’s magical spell.

The Flipwick Bag of Wonders

The circus-themed Flipwick Bag of Wonders shown from the front and back

Included in the kit for this story, The Flipwick Bag of Wonders is a real-life magic trick that makes objects placed inside it emerge reversed, flipped, or hilariously transformed.

Topsy-Turvy Reflection Chamber

Professor Flipwick’s three-panel Topsy-Turvy Reflection Chamber

Included in the kit for this story, Professor Flipwick’s Topsy-Turvy Reflection Chamber is a real-life hands-on STEM DIY that lets children build a three-panel mirror device to explore reflection, reversal, symmetry, and multiple images.

Master Plaster and Mr. Chuckles making a nose in the circus

The NosesNobody Knows Song

A lively circus sing-along about teamwork, quick thinking, and getting every clown's nose back where it belongs.

What Makes
Every Master
Plaster Story
Different

Stories with a purpose: Every Master Plaster story features two problems inside the plot—one solved through magic and one solved through a STEM solution.

More than a book: Each story comes to life through an animated adventure, original song, real-life magic trick, and hands-on STEM DIY activity.

A story kids can experience: Children can enjoy the story on its own, then extend the adventure through interactive magic and STEM activities.